2024-2025
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CULTCANDY | art magazine
First edition, January 2024. I founded CULTCANDY as an accessible art magazine for secondary school students. It aims to inspire, educate, and encourage creative exploration. The magazine offers a platform for young artists, engages art students and professionals, and supports teachers and parents with educational resources. CULTCANDY introduces readers to contemporary art and culture, fostering…
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ART & TECHNOLOGY GAME | cultcandy
In collaboration with Hanneke Honigh and Brenda Kout, I developed this educational card game as part of CULTCANDY Magazine No. 1. The game introduces players to artists whose work blends technology with animal-inspired ideas. The game is suitable for use in the classroom, at home, or with friends- by teachers, parents, or students themselves. Download, print,…

